Pursuit of Retreating Forces

Description

Maintaining pressure on withdrawing enemy to prevent reconstitution.

Lua Implementation

-- Task: Pursuit of Retreating Forces
-- Operation: Offensive Operations (LAND DOMAIN)
-- Refactored to use TaskRunner

local TaskRunner = require("TaskRunner")

local config = {
    subtasks = {"MaintainContact", "DirectPursuitForce", "IndirectPursuitForce", "DestroyRetreatingEnemy"},
    timeoutSeconds = 300,
    flags = {
        activateSensors = false,
        captureTargetLocation = true,
        enableParallelSensing = false,
        requireAmmoForEngagement = false,
        requireEngagementAuth = false,
        enableAttackFallback = false,
        sendStartReport = false,
        sendFallbackReport = false,
        requestSupport = false,
        sendCompletionReport = false,
        fallbackWaitSeconds = 30
    }
}

return TaskRunner.create(config)
3 actions (clickable in blue) 9 predicates (clickable in green)

Behavior Tree

Open full view
  • sequence TaskRoot
    • sequence PreChecks
      • conditional IsOperational cond: IsOperational
      • conditional HasFuel cond: HasFuel
    • sequence Execution
      • sequence SubtaskSequence
        • task MaintainContact Subtask #428
        • task DirectPursuitForce Subtask #429
        • task IndirectPursuitForce Subtask #430
        • task DestroyRetreatingEnemy Subtask #431

Sub-task Records

  • MaintainContact - Keep enemy under observation
  • DirectPursuitForce - Follow enemy withdrawal
  • IndirectPursuitForce - Cut off retreat routes
  • DestroyRetreatingEnemy - Engage during withdrawal

Parameters

No parameters defined yet.

Outputs

No outputs defined yet.

Manage Primitives