Ammunition Distribution

Description

Providing ammunition to combat units.

Lua Implementation

-- Task: Ammunition Distribution
-- Operation: Logistics and Sustainment (LAND DOMAIN)
-- Refactored to use TaskRunner

local TaskRunner = require("TaskRunner")

local config = {
    subtasks = {"ForecastRequirements", "RequestAmmunition", "ReceiveAmmunition", "DistributeToUnits", "CrossLevel"},
    timeoutSeconds = 300,
    flags = {
        activateSensors = false,
        captureTargetLocation = false,
        enableParallelSensing = false,
        requireAmmoForEngagement = false,
        requireEngagementAuth = false,
        enableAttackFallback = false,
        sendStartReport = false,
        sendFallbackReport = false,
        requestSupport = false,
        sendCompletionReport = false,
        fallbackWaitSeconds = 30
    }
}

return TaskRunner.create(config)
0 actions (clickable in blue) 5 predicates (clickable in green)

Behavior Tree

Open full view
  • sequence TaskRoot
    • sequence PreChecks
      • conditional IsOperational cond: IsOperational
      • conditional HasFuel cond: HasFuel
    • sequence Execution
      • sequence SubtaskSequence
        • task ForecastRequirements Subtask #511
        • task RequestAmmunition Subtask #512
        • task ReceiveAmmunition Subtask #513
        • task DistributeToUnits Subtask #514
        • task CrossLevel Subtask #515

Sub-task Records

  • ForecastRequirements - Predict ammunition needs
  • RequestAmmunition - Submit requests
  • ReceiveAmmunition - Take delivery at ASP
  • DistributeToUnits - Move to forward units
  • CrossLevel - Redistribute among units

Parameters

No parameters defined yet.

Outputs

No outputs defined yet.

Manage Primitives