Engineer Breaching Support

Description

Creating lanes through obstacles for assault forces.

Lua Implementation

-- Task: Engineer Breaching Support
-- Operation: Combined Arms Assault (LAND DOMAIN)
-- Refactored to use TaskRunner

local TaskRunner = require("TaskRunner")

local config = {
    subtasks = {"ReconnaissanceObstacles", "PlanBreach", "SuppressOverwatch", "ExecuteBreach", "MarkAndProofLane"},
    timeoutSeconds = 300,
    flags = {
        activateSensors = false,
        captureTargetLocation = false,
        enableParallelSensing = false,
        requireAmmoForEngagement = false,
        requireEngagementAuth = false,
        enableAttackFallback = false,
        sendStartReport = false,
        sendFallbackReport = false,
        requestSupport = false,
        sendCompletionReport = false,
        fallbackWaitSeconds = 30
    }
}

return TaskRunner.create(config)
8 actions (clickable in blue) 10 predicates (clickable in green)

Behavior Tree

Open full view
  • sequence TaskRoot
    • sequence PreChecks
      • conditional IsOperational cond: IsOperational
      • conditional HasFuel cond: HasFuel
    • sequence Execution
      • sequence SubtaskSequence
        • task ReconnaissanceObstacles Subtask #551
        • task PlanBreach Subtask #552
        • task SuppressOverwatch Subtask #553
        • task ExecuteBreach Subtask #554
        • task MarkAndProofLane Subtask #555

Sub-task Records

  • ReconnaissanceObstacles - Identify obstacles
  • PlanBreach - Design breach operation
  • SuppressOverwatch - Neutralize covering fires
  • ExecuteBreach - Create lane
  • MarkAndProofLane - Verify and mark passage

Parameters

No parameters defined yet.

Outputs

No outputs defined yet.

Manage Primitives