Hull-Down/Turret-Down Firing Positions

Description

Using terrain to protect vehicle while engaging.

Lua Implementation

-- Task: Hull-Down/Turret-Down Firing Positions
-- Operation: Armored Warfare (LAND DOMAIN)
-- Refactored to use TaskRunner

local TaskRunner = require("TaskRunner")

local config = {
    subtasks = {"IdentifyPosition", "OccupyHullDown", "EngageTargets", "DisplaceAsNeeded", "UseTurretDown"},
    timeoutSeconds = 300,
    flags = {
        activateSensors = false,
        captureTargetLocation = true,
        enableParallelSensing = false,
        requireAmmoForEngagement = false,
        requireEngagementAuth = false,
        enableAttackFallback = false,
        sendStartReport = false,
        sendFallbackReport = false,
        requestSupport = false,
        sendCompletionReport = false,
        fallbackWaitSeconds = 30
    }
}

return TaskRunner.create(config)
6 actions (clickable in blue) 10 predicates (clickable in green)

Behavior Tree

Open full view
  • sequence TaskRoot
    • sequence PreChecks
      • conditional IsOperational cond: IsOperational
      • conditional HasFuel cond: HasFuel
    • sequence Execution
      • sequence SubtaskSequence
        • task IdentifyPosition Subtask #596
        • task OccupyHullDown Subtask #597
        • task EngageTargets Subtask #598
        • task DisplaceAsNeeded Subtask #599
        • task UseTurretDown Subtask #600

Sub-task Records

  • IdentifyPosition - Find suitable terrain
  • OccupyHullDown - Position with hull covered
  • EngageTargets - Fire from protected position
  • DisplaceAsNeeded - Move before detection
  • UseTurretDown - Observe with turret only

Parameters

No parameters defined yet.

Outputs

No outputs defined yet.

Manage Primitives