Tunnel Denial (Flooding, Demolition)

Description

Rendering tunnels unusable.

Lua Implementation

-- Task: Tunnel Denial (Flooding, Demolition)
-- Operation: Subterranean/Tunnel Operations (LAND DOMAIN)
-- Refactored to use TaskRunner

local TaskRunner = require("TaskRunner")

local config = {
    subtasks = {"AssessDenialMethod", "PrepareDenial", "ExecuteDenial", "VerifyDenial", "MonitorRecover"},
    timeoutSeconds = 300,
    flags = {
        activateSensors = false,
        captureTargetLocation = false,
        enableParallelSensing = false,
        requireAmmoForEngagement = false,
        requireEngagementAuth = false,
        enableAttackFallback = false,
        sendStartReport = false,
        sendFallbackReport = false,
        requestSupport = false,
        sendCompletionReport = false,
        fallbackWaitSeconds = 30
    }
}

return TaskRunner.create(config)
4 actions (clickable in blue) 7 predicates (clickable in green)

Behavior Tree

Open full view
  • sequence TaskRoot
    • sequence PreChecks
      • conditional IsOperational cond: IsOperational
      • conditional HasFuel cond: HasFuel
    • sequence Execution
      • sequence SubtaskSequence
        • task AssessDenialMethod Subtask #666
        • task PrepareDenial Subtask #667
        • task ExecuteDenial Subtask #668
        • task VerifyDenial Subtask #669
        • task MonitorRecover Subtask #670

Sub-task Records

  • AssessDenialMethod - Determine best approach
  • PrepareDenial - Ready materials/equipment
  • ExecuteDenial - Destroy/flood tunnel
  • VerifyDenial - Confirm effectiveness
  • MonitorRecover - Watch for repair attempts

Parameters

No parameters defined yet.

Outputs

No outputs defined yet.

Manage Primitives