Decoy Deployment

Description

Deploy electronic and physical decoys

Lua Implementation

-- Task: Decoy Deployment
-- Operation: Electronic Warfare (Naval) (SURFACE DOMAIN)
-- Refactored to use TaskRunner

local TaskRunner = require("TaskRunner")

local config = {
    subtasks = {"DetectIncomingMissile", "LaunchChaffClouds", "DeployTowedDecoys", "ActivateElectronicDecoys", "AssessDecoySucession"},
    timeoutSeconds = 300,
    flags = {
        activateSensors = true,
        captureTargetLocation = false,
        enableParallelSensing = true,
        requireAmmoForEngagement = false,
        requireEngagementAuth = false,
        enableAttackFallback = false,
        sendStartReport = true,
        sendFallbackReport = true,
        requestSupport = true,
        sendCompletionReport = true,
        fallbackWaitSeconds = 30
    }
}

return TaskRunner.create(config)
8 actions (clickable in blue) 14 predicates (clickable in green)

Behavior Tree

Open full view
  • sequence TaskRoot
    • sequence PreChecks
      • conditional IsOperational cond: IsOperational
      • conditional HasFuel cond: HasFuel
    • parallel SenseAndExecute
      • task ActivateSensors action: ActivateSensors
      • sequence Execution
        • sequence SubtaskSequence
          • task DetectIncomingMissile Subtask #931
          • task LaunchChaffClouds Subtask #932
          • task DeployTowedDecoys Subtask #933
          • task ActivateElectronicDecoys Subtask #934
          • task AssessDecoySucession Subtask #935

Sub-task Records

  • DetectIncomingMissile - Subtask 1 of Decoy Deployment
  • LaunchChaffClouds - Subtask 2 of Decoy Deployment
  • DeployTowedDecoys - Subtask 3 of Decoy Deployment
  • ActivateElectronicDecoys - Subtask 4 of Decoy Deployment
  • AssessDecoySucession - Subtask 5 of Decoy Deployment

Parameters

No parameters defined yet.

Outputs

No outputs defined yet.

Manage Primitives