SAM Battery Destruction

Description

Physical destruction of surface-to-air missile launchers and support equipment.

Lua Implementation

-- Task: SAM Battery Destruction
-- Operation: Suppression/Destruction of Enemy Air Defense (SEAD/DEAD) (AIR DOMAIN)
-- Refactored to use TaskRunner

local TaskRunner = require("TaskRunner")

local config = {
    subtasks = {"IdentifyComponents", "SelectWeapons", "PlanAttack", "ExecuteStrike"},
    timeoutSeconds = 300,
    flags = {
        activateSensors = false,
        captureTargetLocation = false,
        enableParallelSensing = false,
        requireAmmoForEngagement = false,
        requireEngagementAuth = false,
        enableAttackFallback = false,
        sendStartReport = true,
        sendFallbackReport = true,
        requestSupport = true,
        sendCompletionReport = true,
        fallbackWaitSeconds = 30
    }
}

return TaskRunner.create(config)
11 actions (clickable in blue) 12 predicates (clickable in green)

Behavior Tree

Open full view
  • sequence TaskRoot
    • sequence PreChecks
      • conditional IsOperational cond: IsOperational
      • conditional HasFuel cond: HasFuel
    • sequence Execution
      • sequence SubtaskSequence
        • task IdentifyComponents Subtask #90
        • task SelectWeapons Subtask #91
        • task PlanAttack Subtask #92
        • task ExecuteStrike Subtask #93

Sub-task Records

  • IdentifyComponents - Map launchers, radars, C2 vehicles
  • SelectWeapons - Choose appropriate munitions
  • PlanAttack - Determine attack geometry
  • ExecuteStrike - Deliver weapons on target

Parameters

No parameters defined yet.

Outputs

No outputs defined yet.

Manage Primitives