Airfield Air Defense Suppression

Description

Neutralizing air defenses protecting enemy airfields.

Lua Implementation

-- Task: Airfield Air Defense Suppression
-- Operation: Suppression/Destruction of Enemy Air Defense (SEAD/DEAD) (AIR DOMAIN)
-- Refactored to use TaskRunner

local TaskRunner = require("TaskRunner")

local config = {
    subtasks = {"MapAirfieldDefenses", "CoordinateSuppression", "EngageDefenses", "CreateWindow"},
    timeoutSeconds = 300,
    flags = {
        activateSensors = false,
        captureTargetLocation = false,
        enableParallelSensing = false,
        requireAmmoForEngagement = true,
        requireEngagementAuth = true,
        enableAttackFallback = true,
        sendStartReport = false,
        sendFallbackReport = false,
        requestSupport = true,
        sendCompletionReport = false,
        fallbackWaitSeconds = 30
    }
}

return TaskRunner.create(config)
15 actions (clickable in blue) 21 predicates (clickable in green)

Behavior Tree

Open full view
  • sequence TaskRoot
    • sequence PreChecks
      • conditional IsOperational cond: IsOperational
      • conditional HasFuel cond: HasFuel
      • conditional HasAmmo cond: HasAmmo
    • sequence Execution
      • selector EngageOrFallback
        • sequence EngagementSequence
          • conditional CanEngage cond: CanEngage
          • task EngageTarget action: EngageTarget
        • sequence FallbackSequence
          • send RequestSupport
          • task HoldPosition action: Wait
      • sequence SubtaskSequence
        • task MapAirfieldDefenses Subtask #102
        • task CoordinateSuppression Subtask #103
        • task EngageDefenses Subtask #104
        • task CreateWindow Subtask #105

Sub-task Records

  • MapAirfieldDefenses - Locate SHORAD/SAM positions
  • CoordinateSuppression - Time with runway attack
  • EngageDefenses - Strike air defense positions
  • CreateWindow - Establish safe attack corridor

Parameters

No parameters defined yet.

Outputs

No outputs defined yet.

Manage Primitives