Escort Jamming for Strike Packages
Description
Accompanying strike aircraft to provide close-in electronic protection.
Lua Implementation
-- Task: Escort Jamming for Strike Packages
-- Operation: Electronic Warfare (Airborne) (AIR DOMAIN)
-- Refactored to use TaskRunner
local TaskRunner = require("TaskRunner")
local config = {
subtasks = {"JoinFormation", "MonitorThreats", "ProvideProtection", "EgressWithPackage"},
timeoutSeconds = 300,
flags = {
activateSensors = false,
captureTargetLocation = false,
enableParallelSensing = false,
requireAmmoForEngagement = true,
requireEngagementAuth = true,
enableAttackFallback = true,
sendStartReport = false,
sendFallbackReport = false,
requestSupport = true,
sendCompletionReport = false,
fallbackWaitSeconds = 30
}
}
return TaskRunner.create(config)
11 actions (clickable in blue)
16 predicates (clickable in green)
Behavior Tree
Open full view-
sequence TaskRoot
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sequence PreChecks
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conditional IsOperational cond: IsOperational
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conditional HasFuel cond: HasFuel
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conditional HasAmmo cond: HasAmmo
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sequence Execution
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selector EngageOrFallback
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sequence EngagementSequence
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conditional CanEngage cond: CanEngage
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task EngageTarget action: EngageTarget
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sequence FallbackSequence
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send RequestSupport
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task HoldPosition action: Wait
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sequence SubtaskSequence
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task JoinFormation Subtask #318
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task MonitorThreats Subtask #319
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task ProvideProtection Subtask #320
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task EgressWithPackage Subtask #321
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Sub-task Records
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JoinFormation - Integrate with strike package
-- Subtask: JoinFormation -- Parent Task: Escort Jamming for Strike Packages -- Operation: Electronic Warfare (Airborne) (AIR DOMAIN) local subtaskState = { status = "PENDING", startTime = 0, data = {} } function execute(params) subtaskState.startTime = vrf.getSimulationTime() subtaskState.status = "EXECUTING" -- Basic operational checks if not IsOperational{} then return false, "Entity not operational" end -- Generic subtask execution AdjustSpeed{} EngageTarget{} MonitorThreatAxis{} subtaskState.status = "COMPLETE" return true, "Subtask completed successfully" end return {{ execute = execute }} -
MonitorThreats - Detect targeting radars
-- Subtask: MonitorThreats -- Parent Task: Escort Jamming for Strike Packages -- Operation: Electronic Warfare (Airborne) (AIR DOMAIN) local subtaskState = { status = "PENDING", startTime = 0, data = {} } function execute(params) subtaskState.startTime = vrf.getSimulationTime() subtaskState.status = "EXECUTING" -- Basic operational checks if not IsOperational{} then return false, "Entity not operational" end -- Sensing and detection MonitorThreatAxis{} -- Check for detections if IsHostile{} then subtaskState.data.target_detected = true return true, "Target detected" end subtaskState.status = "COMPLETE" return true, "Subtask completed successfully" end return {{ execute = execute }} -
ProvideProtection - Jam threats as detected
-- Subtask: ProvideProtection -- Parent Task: Escort Jamming for Strike Packages -- Operation: Electronic Warfare (Airborne) (AIR DOMAIN) local subtaskState = { status = "PENDING", startTime = 0, data = {} } function execute(params) subtaskState.startTime = vrf.getSimulationTime() subtaskState.status = "EXECUTING" -- Basic operational checks if not IsOperational{} then return false, "Entity not operational" end -- Generic subtask execution AdjustSpeed{} EngageTarget{} MonitorThreatAxis{} subtaskState.status = "COMPLETE" return true, "Subtask completed successfully" end return {{ execute = execute }} -
EgressWithPackage - Maintain support through egress
-- Subtask: EgressWithPackage -- Parent Task: Escort Jamming for Strike Packages -- Operation: Electronic Warfare (Airborne) (AIR DOMAIN) local subtaskState = { status = "PENDING", startTime = 0, data = {} } function execute(params) subtaskState.startTime = vrf.getSimulationTime() subtaskState.status = "EXECUTING" -- Basic operational checks if not IsOperational{} then return false, "Entity not operational" end -- Generic subtask execution AdjustSpeed{} EngageTarget{} MonitorThreatAxis{} subtaskState.status = "COMPLETE" return true, "Subtask completed successfully" end return {{ execute = execute }}
Parameters
No parameters defined yet.
Outputs
No outputs defined yet.
Manage Primitives
Actions (11)
- ActivateJammer
- AdjustSpeed
- DeployCountermeasures
- EngageTarget
- EstablishDefensivePosition
- FireWeapon
- InterceptThreat
- MonitorThreatAxis
- SelectTarget
- SetAltitude
- SetJammingParameters
Predicates (16)
- AssetProtected
- DefensivePositionEstablished
- HasAltitudeAdvantage
- HasAmmo
- HasFuel
- HasLOS
- HasOrdersToEngage
- HasWeaponSolution
- IsHostile
- IsInRange
- IsMissionComplete
- IsOperational
- JammerActive
- ROEAllowsEngagement
- TargetJammed
- ThreatDetected
Tip: Click on action/predicate names in the Lua code above to view their implementations.