Integrated Air Defense System Deployment
Description
Positioning and networking multiple air defense systems for layered protection.
Lua Implementation
-- Task: Integrated Air Defense System Deployment
-- Operation: Air Denial Operations (AIR DOMAIN)
-- Refactored to use TaskRunner
local TaskRunner = require("TaskRunner")
local config = {
subtasks = {"SiteSelection", "SystemEmplacement", "NetworkIntegration", "CoverageValidation"},
timeoutSeconds = 300,
flags = {
activateSensors = false,
captureTargetLocation = true,
enableParallelSensing = false,
requireAmmoForEngagement = false,
requireEngagementAuth = false,
enableAttackFallback = false,
sendStartReport = false,
sendFallbackReport = false,
requestSupport = false,
sendCompletionReport = false,
fallbackWaitSeconds = 30
}
}
return TaskRunner.create(config)
13 actions (clickable in blue)
15 predicates (clickable in green)
Behavior Tree
Open full view-
sequence TaskRoot
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sequence PreChecks
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conditional IsOperational cond: IsOperational
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conditional HasFuel cond: HasFuel
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sequence Execution
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sequence SubtaskSequence
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task SiteSelection Subtask #30
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task SystemEmplacement Subtask #31
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task NetworkIntegration Subtask #32
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task CoverageValidation Subtask #33
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Sub-task Records
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SiteSelection - Choose optimal firing positions
-- Subtask: SiteSelection -- Parent Task: Integrated Air Defense System Deployment -- Operation: Air Denial Operations (AIR DOMAIN) local subtaskState = { status = "PENDING", startTime = 0, data = {} } function execute(params) subtaskState.startTime = vrf.getSimulationTime() subtaskState.status = "EXECUTING" -- Basic operational checks if not IsOperational{} then return false, "Entity not operational" end -- Planning phase -- Gather information MonitorThreatAxis{} -- Calculate route/position if HasClearPath{} then subtaskState.data.position = params.target_location end -- Store plan in subtask state subtaskState.data.plan_complete = true subtaskState.status = "COMPLETE" return true, "Subtask completed successfully" end return {{ execute = execute }} -
SystemEmplacement - Physical setup of equipment
-- Subtask: SystemEmplacement -- Parent Task: Integrated Air Defense System Deployment -- Operation: Air Denial Operations (AIR DOMAIN) local subtaskState = { status = "PENDING", startTime = 0, data = {} } function execute(params) subtaskState.startTime = vrf.getSimulationTime() subtaskState.status = "EXECUTING" -- Basic operational checks if not IsOperational{} then return false, "Entity not operational" end -- Deployment and setup -- Move to position AdjustSpeed{} ActivateAirDefenseRadar{} DeploySAM{} subtaskState.status = "COMPLETE" return true, "Subtask completed successfully" end return {{ execute = execute }} -
NetworkIntegration - Connect to IADS network
-- Subtask: NetworkIntegration -- Parent Task: Integrated Air Defense System Deployment -- Operation: Air Denial Operations (AIR DOMAIN) local subtaskState = { status = "PENDING", startTime = 0, data = {} } function execute(params) subtaskState.startTime = vrf.getSimulationTime() subtaskState.status = "EXECUTING" -- Basic operational checks if not IsOperational{} then return false, "Entity not operational" end -- Generic subtask execution AdjustSpeed{} InterceptThreat{} MonitorThreatAxis{} subtaskState.status = "COMPLETE" return true, "Subtask completed successfully" end return {{ execute = execute }} -
CoverageValidation - Verify radar/missile coverage
-- Subtask: CoverageValidation -- Parent Task: Integrated Air Defense System Deployment -- Operation: Air Denial Operations (AIR DOMAIN) local subtaskState = { status = "PENDING", startTime = 0, data = {} } function execute(params) subtaskState.startTime = vrf.getSimulationTime() subtaskState.status = "EXECUTING" -- Basic operational checks if not IsOperational{} then return false, "Entity not operational" end -- Generic subtask execution AdjustSpeed{} InterceptThreat{} MonitorThreatAxis{} subtaskState.status = "COMPLETE" return true, "Subtask completed successfully" end return {{ execute = execute }}
Parameters
No parameters defined yet.
Outputs
No outputs defined yet.
Manage Primitives
Actions (13)
- ActivateAirDefenseRadar
- AdjustSpeed
- DeploySAM
- EngageAirThreat
- EstablishDefensivePosition
- InterceptThreat
- JoinFormation
- MaintainFormationPosition
- MonitorThreatAxis
- MoveToLocation
- SetAltitude
- SetHeading
- SetSpeed
Predicates (15)
- AirThreatDetected
- AssetProtected
- DefensivePositionEstablished
- FormationIntact
- HasAltitudeAdvantage
- HasClearPath
- HasFuel
- HasOrdersToEngage
- InEngagementZone
- IsAtLocation
- IsInFormation
- IsMissionComplete
- IsOperational
- ROEAllowsEngagement
- ThreatDetected
Tip: Click on action/predicate names in the Lua code above to view their implementations.