Assault Force Movement to Contact

Description

Advancing toward enemy until contact is established.

Lua Implementation

-- Task: Assault Force Movement to Contact
-- Operation: Offensive Operations (LAND DOMAIN)
-- Refactored to use TaskRunner

local TaskRunner = require("TaskRunner")

local config = {
    subtasks = {"CrossLD", "MoveOnAxis", "MaintainFormation", "ReactToContact"},
    timeoutSeconds = 300,
    flags = {
        activateSensors = false,
        captureTargetLocation = true,
        enableParallelSensing = false,
        requireAmmoForEngagement = false,
        requireEngagementAuth = false,
        enableAttackFallback = false,
        sendStartReport = false,
        sendFallbackReport = false,
        requestSupport = false,
        sendCompletionReport = false,
        fallbackWaitSeconds = 30
    }
}

return TaskRunner.create(config)
7 actions (clickable in blue) 12 predicates (clickable in green)

Behavior Tree

Open full view
  • sequence TaskRoot
    • sequence PreChecks
      • conditional IsOperational cond: IsOperational
      • conditional HasFuel cond: HasFuel
    • sequence Execution
      • sequence SubtaskSequence
        • task CrossLD Subtask #407
        • task MoveOnAxis Subtask #408
        • task MaintainFormation Subtask #409
        • task ReactToContact Subtask #410

Sub-task Records

  • CrossLD - Depart from line of departure
  • MoveOnAxis - Advance along assigned route
  • MaintainFormation - Keep tactical formation
  • ReactToContact - Respond when enemy engaged

Parameters

No parameters defined yet.

Outputs

No outputs defined yet.

Manage Primitives