TorpedoReady
Check if torpedo is ready to fire
Usage: Used in 2 task(s)
Lua Implementation
-- Torpedo Ready
function evaluate(params)
local torpedoSystem = this:getSystem("Torpedo")
if torpedoSystem then
local loaded = torpedoSystem:getAttribute("Loaded")
local armed = torpedoSystem:getAttribute("Armed")
local hasAmmo = torpedoSystem:getAmmunitionCount() > 0
return loaded and armed and hasAmmo
end
return false
end