Obstacle Belt Emplacement

Description

Creating barriers to slow, canalize, or stop enemy movement.

Lua Implementation

-- Task: Obstacle Belt Emplacement
-- Operation: Defensive Operations (LAND DOMAIN)
-- Refactored to use TaskRunner

local TaskRunner = require("TaskRunner")

local config = {
    subtasks = {"PlanObstacleBelt", "EmplaceMines", "ConstructBarriers", "IntegrateWithFires", "RecordObstacles"},
    timeoutSeconds = 300,
    flags = {
        activateSensors = false,
        captureTargetLocation = true,
        enableParallelSensing = false,
        requireAmmoForEngagement = false,
        requireEngagementAuth = false,
        enableAttackFallback = false,
        sendStartReport = false,
        sendFallbackReport = false,
        requestSupport = false,
        sendCompletionReport = false,
        fallbackWaitSeconds = 30
    }
}

return TaskRunner.create(config)
7 actions (clickable in blue) 11 predicates (clickable in green)

Behavior Tree

Open full view
  • sequence TaskRoot
    • sequence PreChecks
      • conditional IsOperational cond: IsOperational
      • conditional HasFuel cond: HasFuel
    • sequence Execution
      • sequence SubtaskSequence
        • task PlanObstacleBelt Subtask #441
        • task EmplaceMines Subtask #442
        • task ConstructBarriers Subtask #443
        • task IntegrateWithFires Subtask #444
        • task RecordObstacles Subtask #445

Sub-task Records

  • PlanObstacleBelt - Design obstacle system
  • EmplaceMines - Deploy minefields
  • ConstructBarriers - Build wire/ditches/walls
  • IntegrateWithFires - Tie obstacles to engagement areas
  • RecordObstacles - Document for future operations

Parameters

No parameters defined yet.

Outputs

No outputs defined yet.

Manage Primitives