Route Reconnaissance

Description

Collecting information about a specific route and adjacent terrain.

Lua Implementation

-- Task: Route Reconnaissance
-- Operation: Reconnaissance and Surveillance (LAND DOMAIN)
-- Refactored to use TaskRunner

local TaskRunner = require("TaskRunner")

local config = {
    subtasks = {"TraverseRoute", "AssessTrafficability", "IdentifyObstacles", "DetectEnemy", "ReportFindings"},
    timeoutSeconds = 300,
    flags = {
        activateSensors = true,
        captureTargetLocation = false,
        enableParallelSensing = true,
        requireAmmoForEngagement = false,
        requireEngagementAuth = false,
        enableAttackFallback = false,
        sendStartReport = false,
        sendFallbackReport = false,
        requestSupport = false,
        sendCompletionReport = false,
        fallbackWaitSeconds = 30
    }
}

return TaskRunner.create(config)
8 actions (clickable in blue) 12 predicates (clickable in green)

Behavior Tree

Open full view
  • sequence TaskRoot
    • sequence PreChecks
      • conditional IsOperational cond: IsOperational
      • conditional HasFuel cond: HasFuel
    • parallel SenseAndExecute
      • task ActivateSensors action: ActivateSensors
      • sequence Execution
        • sequence SubtaskSequence
          • task TraverseRoute Subtask #471
          • task AssessTrafficability Subtask #472
          • task IdentifyObstacles Subtask #473
          • task DetectEnemy Subtask #474
          • task ReportFindings Subtask #475

Sub-task Records

  • TraverseRoute - Move along designated route
  • AssessTrafficability - Evaluate route conditions
  • IdentifyObstacles - Locate barriers/chokepoints
  • DetectEnemy - Find enemy on/near route
  • ReportFindings - Transmit route information

Parameters

No parameters defined yet.

Outputs

No outputs defined yet.

Manage Primitives