Block-by-Block Progression

Description

Systematic clearance of urban blocks.

Lua Implementation

-- Task: Block-by-Block Progression
-- Operation: Urban Warfare (LAND DOMAIN)
-- Refactored to use TaskRunner

local TaskRunner = require("TaskRunner")

local config = {
    subtasks = {"PlanBlockClearance", "IsolateBlock", "ClearBuildings", "SecureBlock", "AdvanceToNextBlock"},
    timeoutSeconds = 300,
    flags = {
        activateSensors = false,
        captureTargetLocation = false,
        enableParallelSensing = false,
        requireAmmoForEngagement = false,
        requireEngagementAuth = false,
        enableAttackFallback = false,
        sendStartReport = false,
        sendFallbackReport = false,
        requestSupport = false,
        sendCompletionReport = false,
        fallbackWaitSeconds = 30
    }
}

return TaskRunner.create(config)
4 actions (clickable in blue) 8 predicates (clickable in green)

Behavior Tree

Open full view
  • sequence TaskRoot
    • sequence PreChecks
      • conditional IsOperational cond: IsOperational
      • conditional HasFuel cond: HasFuel
    • sequence Execution
      • sequence SubtaskSequence
        • task PlanBlockClearance Subtask #626
        • task IsolateBlock Subtask #627
        • task ClearBuildings Subtask #628
        • task SecureBlock Subtask #629
        • task AdvanceToNextBlock Subtask #630

Sub-task Records

  • PlanBlockClearance - Design clearance sequence
  • IsolateBlock - Establish block cordon
  • ClearBuildings - Clear each structure
  • SecureBlock - Establish block control
  • AdvanceToNextBlock - Move to next block

Parameters

No parameters defined yet.

Outputs

No outputs defined yet.

Manage Primitives