Harassment and Interdiction (H&I)

Description

Random fires to disrupt enemy operations and degrade morale.

Lua Implementation

-- Task: Harassment and Interdiction (H&I)
-- Operation: Artillery and Fires Operations (LAND DOMAIN)
-- Refactored to use TaskRunner

local TaskRunner = require("TaskRunner")

local config = {
    subtasks = {"SelectH&ITargets", "PlanRandomSchedule", "ExecuteH&I", "VaryPattern", "AssessEffect"},
    timeoutSeconds = 300,
    flags = {
        activateSensors = true,
        captureTargetLocation = false,
        enableParallelSensing = true,
        requireAmmoForEngagement = true,
        requireEngagementAuth = true,
        enableAttackFallback = true,
        sendStartReport = false,
        sendFallbackReport = false,
        requestSupport = true,
        sendCompletionReport = false,
        fallbackWaitSeconds = 30
    }
}

return TaskRunner.create(config)
16 actions (clickable in blue) 22 predicates (clickable in green)

Behavior Tree

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  • sequence TaskRoot
    • sequence PreChecks
      • conditional IsOperational cond: IsOperational
      • conditional HasFuel cond: HasFuel
      • conditional HasAmmo cond: HasAmmo
    • parallel SenseAndExecute
      • task ActivateSensors action: ActivateSensors
      • sequence Execution
        • selector EngageOrFallback
          • sequence EngagementSequence
            • conditional CanEngage cond: CanEngage
            • task EngageTarget action: EngageTarget
          • sequence FallbackSequence
            • send RequestSupport
            • task HoldPosition action: Wait
        • sequence SubtaskSequence
          • task SelectH&ITargets Subtask #711
          • task PlanRandomSchedule Subtask #712
          • task ExecuteH&I Subtask #713
          • task VaryPattern Subtask #714
          • task AssessEffect Subtask #715

Sub-task Records

  • SelectH&ITargets - Choose likely enemy locations
  • PlanRandomSchedule - Unpredictable timing
  • ExecuteH&I - Deliver fires
  • VaryPattern - Change timing/locations
  • AssessEffect - Monitor enemy response

Parameters

No parameters defined yet.

Outputs

No outputs defined yet.

Manage Primitives