Swarm Attack Coordination

Description

Coordinated employment of multiple UAVs as a swarm.

Lua Implementation

-- Task: Swarm Attack Coordination
-- Operation: Unmanned Aerial Vehicle (UAV) Operations (AIR DOMAIN)
-- Refactored to use TaskRunner

local TaskRunner = require("TaskRunner")

local config = {
    subtasks = {"SwarmFormation", "TaskAllocation", "CoordinatedMovement", "DistributedAttack", "DamageAssessment"},
    timeoutSeconds = 300,
    flags = {
        activateSensors = false,
        captureTargetLocation = false,
        enableParallelSensing = false,
        requireAmmoForEngagement = true,
        requireEngagementAuth = true,
        enableAttackFallback = true,
        sendStartReport = true,
        sendFallbackReport = true,
        requestSupport = true,
        sendCompletionReport = true,
        fallbackWaitSeconds = 30
    }
}

return TaskRunner.create(config)
15 actions (clickable in blue) 18 predicates (clickable in green)

Behavior Tree

Open full view
  • sequence TaskRoot
    • sequence PreChecks
      • conditional IsOperational cond: IsOperational
      • conditional HasFuel cond: HasFuel
      • conditional HasAmmo cond: HasAmmo
    • sequence Execution
      • selector EngageOrFallback
        • sequence EngagementSequence
          • conditional CanEngage cond: CanEngage
          • task EngageTarget action: EngageTarget
        • sequence FallbackSequence
          • send RequestSupport
          • task HoldPosition action: Wait
      • sequence SubtaskSequence
        • task SwarmFormation Subtask #241
        • task TaskAllocation Subtask #242
        • task CoordinatedMovement Subtask #243
        • task DistributedAttack Subtask #244
        • task DamageAssessment Subtask #245

Sub-task Records

  • SwarmFormation - Organize multiple UAVs
  • TaskAllocation - Assign roles to members
  • CoordinatedMovement - Navigate as swarm
  • DistributedAttack - Simultaneous engagement
  • DamageAssessment - Collective BDA

Parameters

No parameters defined yet.

Outputs

No outputs defined yet.

Manage Primitives